Generals takes a big step back from the Command & Conquer series of old, focusing not on the machinations of one evil man with a super evil plan, but instead on more "realistic" global issues of today while maintaining the creativity and fun of unit and weapon design the series has always had. Before we get to the meat of the review, be sure to check out our exclusive video review of the game as well. And a great example of this is the beautifully designed Command & Conquer Generals that has certainly put me back in the strategy saddle. Now that the advancing horde of unholy clones has all but been demolished, there's a much more refined, strategically sound, and quality bunch of titles in this genre coming out. Every now and again, I remember why I like real-time strategy games so much.
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